![]() You can adjust this to your preferences - if not automatically recognised correctly - with the DS4Windows controller. In this way, you can also directly find out via customisation whether the logic of the PlayStation assignment in the game corresponds to your preferred control options: Many PlayStation games like the `Witcher´ series, `Uncharted´ or `The Last of Us´ follow a very similar button assignment, so that, for example, racing is triggered via or ducking with the button. For example, the on the Xbox controller is the on the PS4 controller, the corresponds to the button, and the two joysticks and the directional pad are also used by both manufacturers. Since the controllers have the same buttons (only with different names), orientation is easy.
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